Palace

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Image:bldg_palace_5.png

Contents

Image:icon_city5_s.png Summary

A palace is the centerpiece of a player's city. A player's palace level starts at 1, with a worker capacity of 30. To increase the maximum laborer population, the palace must be upgraded.

As a player increases his or her palace level further, more goods are required. Bricks are always needed, but other goods are needed at various levels. Baskets, pottery, sandals, cosmetics, jewelry, perfume, and limestone are all goods that can be required to upgrade the palace.

Image:icon_city5_s.png Specialization Points

At level multiples of 3 beyond 0 (1, 4, 7, 10, 13, 16, 19, 22), one specialization point becomes available.

A player may go to the palace view by clicking on his or her palace. In the palace view, specialization points may be assigned. A specialization point can be used to increase the production speed of any good or material by 2% per point. Note that you cannot assign specialization points to wheat, bread or raw materials your city cannot produce.

Specialization points may be reset to allow for a different good assignment, at the cost of 250 bread per level. For instance, at level 10, 2500 bread is required to reset specialization point assignments.

Image:icon_city5_s.png Palace Upgrade Requirements

Note: For palace levels 4 and above, your warehouse needs to be at the current level of your palace to upgrade it.

LVL Bread Bricks Pottery Baskets Sculpture Cosmetics Sandals Perfume Jewelry Limestone Scarabs Time Laborers
1 30
2 45 23 6 6 1:50 45
3 105 88 25 25 3:00 65
4 221 66 66 17 24 4:20 90
5 448 136 136 68 79 5:50 120
6 793 244 244 144 157 7:30 155
7 1279 397 397 245 260 1 9:20 195
8 1933 604 604 371 390 11:20 240
9 2779 872 872 522 544 13:30 290
10 3840 1210 1210 698 725 1 15:50 345
11 5142 1625 1625 899 931 18:20 405
12 6709 2126 1125 1163 2126 21:00 470
13 8566 2720 1376 1420 2720 1 23:50 540
14 10738 3415 1652 1703 3415 26:50 615
15 13248 4220 1953 2012 4220 30:00 695
16 16122 5142 2279 2346 5142 1 33:20 780
17 19384 6190 2630 2706 6190 36:50 870
18 23058 7370 3006 3092 7370 40:30 965
19 27170 8693 3407 3503 8693 1 44:20 1065
20 31744 10164 3833 3940 10164 48:20 1170
21 36802 11793 4284 4403 11793 52:30 1280
22 42375 13587 4760 4891 13587 1 56:50 1395


Image:Btn_rankings_dark.png Player Titles

When any of a player's capital (starting) city reaches a certain level, his or her title changes. Initially, a player's title is "Vagrant".

The top ten players automatically have the "Pharaoh" title.

Titles, by capital city palace level:

  • 1 through 3 -- Vagrant.
  • 4 through 6 -- Villager.
  • 7 through 9 -- Craftsman.
  • 10 through 12 -- Overseer.
  • 13 through 15 -- Commander.
  • 16 through 18 -- Scribe.
  • 19 through 21 -- Noble.
  • 22 -- Pharaoh.

See also: Ranking calculation.

Image:Btn_city.png City Residents

As you upgrade your palace level, you will gain different residents in your city:

  • A juggler at palace level 10 or higher.
  • Crowds of people: 1 at palace level 1 and one extra crowd every three levels: at level 4, 7, 10, etc.
  • Market people when you construct a market.

Image:btn_city_capital.png Immortality

When you have fully upgraded a palace, you unlock the option to construct a tomb for your Pharaoh. This effectively retires and deletes your account, but leaves behind traces of your legacy.

The size of the tomb is tied to your ranking at the time of retirement. The higher your rank, the more impressive your tomb will be. The tombs are seen via the nome level, and show up in the capital nome of the Pharaoh in question. Details are displayed via the Hall of Immortality page.

When a Pharaoh is immortalized, the name is also permanently retired, meaning that no one will be able to ever use it again within that world.

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