Nomes

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Nile Online's world is composed of 1080 "nomes," ranging from 539N to 540S using the game's coordinate system, centred around 0S. Each nome consists of 20 city plots and 6 monument sites, divided evenly between the two sides of the river. Each nome also has a patron god associated with it, whose name prefixes that of the nome and determines which luxury goods are required to gain a temple bonus within that nome.

Each side of the river within a nome has a luxury material associated with it, made available to cities built on plots side of the river. The materials available can be easily identified by their symbols placed on available city plots. The luxury materials available within a nome never include those associated with manufacturing the local god's preferred luxury goods (e.g. Ra's nomes never contain bronze for making scuptures) and the materials will always be different on each side of the river, but otherwise any combination of luxury materials may exist within a nome.

Nome events may also occur from time to time and be contributed to by all players who have cities in the nome.

Travel

For trade ships and (donkey) caravans, it takes 18 minutes to travel between nomes, and 9 within a nome. Trade ships and donkey caravans will take at most 24 hours to travel between two cities. (eg: if ideally it takes longer, the time is shortened to 24 hours)

It takes 9 minutes for a player's military units to travel between nomes to his own cities or monuments. It takes 54 minutes for military units to travel between nomes (27 within a nome) in order to attack a monument. Military units take at most 72 hours to travel between two monuments or between monuments and cities. (eg: if ideally it takes longer, the time is shortened to 72 hours)

See Also

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